Developer's Journal #1

Good afternoon everybody. I wanted to take this opportunity to address a few things. Some of you in the community may be aware of the Kickstarter campaign we attempted back in January and it's cancellation. You may be asking why that happened or perhaps you're asking why we are back and what have we learned from the failed attempt. I want to be honest and answer those questions now.

We admit we made several mistakes when it came to the Kickstarter, and we took in all the feedback as a learning opportunity rather than being stubborn about our product. 

For one, we know the goal was astronomically high for a new company to reach for. In addition, we know that although we advertised affordability the price for a starter kit was still rather high. We have taken both these into account and although we do not have a date for our next crowdfunding venture as of now, we do know that as a result of our changes our goal will be at least 85% less of what we originally asked for and with an even cheaper starter kit price.  

We also know we did not market ourselves well enough and show all of you that followed us what we really had to offer, other than nice looking art and stories. While we still are producing art and stories we want to make it our mission to show you all our values this time around, hence our new sections on affordability, community, and competition which will be expanded upon as we begin our new marketing efforts.

Perhaps most importantly, THE RULES. Our main rules our now offered in a pdf format as they are being developed for all to see so that people no longer have to wonder about how to play the rank and file game. And as time goes on we will be showing what some of our factions have to offer as well. 

Lastly, I want to thank all of you that have supported us. This isn't just our business it's our hobby and we love it through and through and we can't wait for the next opportunity to share our passion with you all.


James Lovett



We are back!

After a brief hiatus, the Modern Knights team is excited to begin sharing with you the progress that is being made on Crusade of Two Suns. Our writers have been hard at work expanding the many worlds of CoTS and the developers have been fine tuning the rules. We have a ton of new content coming out soon! Be sure to read below and check out our social media for regular updates on the progress here at Modern Knights.

Our writers have been working hard to plan a new stream of content for you. Starting today we will be posting bi-weekly stories, opening up new and exciting perspectives in The Crusade. These installments will cover new characters, exotic worlds, glorious triumphs, and crushing defeats. Be sure to check in regularly the keep up with the crusade.

At Modern Knights we have a goal of being as engaged with our community as possible, and keeping our community up in touch with the team that makes it happen. In pursuing this we are starting a regular podcast series so that you can get to know our writers and developers. The podcast will be posting not the weeks that we aren't posting new installments of stories. these podcasts will discuss stories, new developments, and general discussion of wargaming with our team. 

Lastly and most exciting, you can now read a full alpha version of the rules here on our website! The pdf is free to download, and you can even provide us with feedback! If somethings seems unbalanced, or just not right let our developers know! We want to make the best game possible for you, our community, and we are here to listen. 

We are so excited to be back and can't wait to show you all the things we have been working on!